"Long Gone Days imagines the world of war that's coming for us."

Maddi Chilton, Kill Screen

Long Gone Days (OUT now!)

Long Gone Days is an RPG set in the real world about the human cost of war, focusing on civilians and language barriers.

Long Gone Days follows the story of Rourke, a young man born and raised in the undergrounds of a private military company called The Core, after being sent on a support mission to Poland.

Motivated to finally be able to show the fruits of his training, he carries out his first orders to perfection only to find out that The Core was far from being the noble organization he thought he knew.

  • Communication is Key: As Long Gone Days is set in the real world, you'll encounter several language barriers. Recruit interpreters in order to communicate with others.
  • Keep Morale High: Choose dialogue options wisely as they impact your party members' Morale, affecting how they perform during battles. While doing so, keep in mind every character has different personality traits and motivations.

  • Sniper Mode: Long Gone Days has two battle systems. Using Rourke's rifle, spot your enemies and take down your targets.
  • No Random Encounters: Long Gone Days features front-view turn-based battles with body-targeting system, and every battle is directly related to the plot.

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For inquiries, interviews, or any kind of information, contact us at info@burasto.com or visit our Press Kit. You can also get in touch through Twitter or Tumblr for quick questions.

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